![]() ![]() Powerful new node based material system with many procedural textures and shaders.Last but not least, Cheetah3D offers many small UI enhancements which accelerate daily work. Cheetah3D now also supports pivot points. The modeling tools have been extended by a new bevel tool and a bend modifier, and basic export to the Collada file format has been added. Additionally, the render engine was optimized to efficiently handle up to 16 CPU cores. Version 5.0 adds a completely new node based material system which allows professional designers to create stunning new materials just by drag and drop. The possibility to extend Cheetah3D with JavaScripts and support for many common file formats, like FBX, 3DS or Collada, rounds out its feature set. It offers many powerful tools, like subdivision surface modelling, joint based character animation system, UV unwrapping, texture painting, PDF import, global illumination renderer, and much more. Perfect for graphic designers, architects and casual users alike, Cheetah3D provides the most useful features needed to get the job done, and organizes them within a beautifully elegant user-interface that is powerful, intuitive and quick to work with. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Independent software developer Martin Wengenmayer has rolled out a major update to his very popular, professional level 3D modeling solution for Mac OS X - Cheetah3D 5.0. It’s now been upgraded to 5.0, adding completely new node based material system, optimized render engine, extended modeling tools, and many small UI enhancements. You will have to specifiy the 3D Coat exchange folder location during the initial execution of the plugin.Cheetah3D is a super cool, very popular 3D modeling solution for Mac OS X. The installation is performed by dropping the script into Cheetah's scripts/tool folder and launch it as shown in the video. Let me know if you find any bugs so that I can sort it out - at the end it was done this weekend only, so don't expect too much of testing from my end -) 3D Coat export file menu option would not appear on my system - I think I will have to further look into this later on. (has been resolved with update v1.1 - see later posting) Dropping objects directly from 3D Coat to Cheetah is not implemented as of now, although the code for the creation of the necessary files / directory structure is mostly done but commented out. However, I think it is not too much of a constraint. This means you will have to manually assign diffuse, specular, bump maps. (has been resolved with update v1.1 - see later posting) Automatic texture import is not working due to Cheetah 3D API bug (I think this is due to the new node system - once this is resolved from Martin, the developer, I will add it). It has all the basic functionality with the following limitations: If you are using Cheetah 3D on a Mac you might want to check out the AppLink I have written for it. Launch Cheetah3D and select menu option Tools > Script > Tool Script > 3D-Coat.js ![]() Users/YourUser/Library/Application Support/Cheetah3D/scripts/ToolĤ. Create and alias to 3D-Coat.js and copy it to Users/YourUser/Library/Application Support/Cheetah3D/scripts/3D-Coatģ. Delete the old 3DCAppLink.js file from the Cheetah3D script folderĢ. 3D-Coat AppLink v1.1 - Installation Notesġ. Import scale parameter added (export scale can be modified through export options within Cheetah, OBJ import is done via script and has therefore be set via this parameter option). ![]() Configuration walkthrough added (automatically run during initial execution of the plugin and manually through toolbar button) Direct export from 3D-Coat to Cheetah3D (if you don't want Cheetah3D to be automatically launched on export from 3D-Coat, just set the C3D application path to something invalid during configuration) Automatic import of textures / materials through workaround solution using native Cheetah3D materials (.c3dmat) ![]()
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